Author Topic: Skull 14: Malfunction (CONFIRMED)  (Read 1990 times)

Imppa

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Skull 14: Malfunction (CONFIRMED)
« on: October 19, 2011, 17:52:38 »
Description:
Quote
Every time you respawn, a random element of your HUD is disabled.

Notable Comments:
If the Blind skull is still in the game, as of the creation of this skull, there are at least 3 skulls now that only affect your HUD.
It is still unknown whether the skull can detect the actions of other skulls, or in the current case, Fog. Can it disable an element that is already disabled?
« Last Edit: October 20, 2011, 11:00:46 by Imppa »
Den glider in, Den glider in, Den glider in i mål igen...