Yo, good to see you, Dunder.
I've heard that the face seen in the videos is a model of Marcus Lehtos' face, commonly known as the face model of the original Marines.
Faceless protagonists are a bit troublesome: when created right, you can see yourself actually doing the things your protagonist does; when done badly, it only results in a stupid, flat character. (I know, I am repeating thethings you just said there, Moose. >.<)
In my opinion, Master Chief was a great example of a Silent Protagonist: Even though he is not completely silent, every single word has a meaning, and he doesn't talk nonsense at all. Every line is also said inside the cutscenes, which gives you a chance to project themselves on the Chief during the combat. A bad example would probably be Rookie, because he doesn't speak
anything, and he's almost more like a bystander in the game, a meaningless soectator in the game.
Noble 6 six is probably in the middle. XP
I just posted because I was glad to see Dunder here...don't blame me on copying his content (I'm also very tired)...