Author Topic: Jorge's flare throw  (Read 4041 times)

nightcrafter27

  • SGP Moderator
  • Hero Member
  • ***
  • Posts: 803
  • Karma: +27/-22
  • she / her, puzzles 👀
    • View Profile
Jorge's flare throw
« on: January 08, 2011, 22:47:34 »
On Winter Contingency, when you and Jorge "clear the hole" in the comms array, Jorge tosses out a flare. The trajectory of this throw is different every time. Just something I thought was cool :)
ODST is all about switches, isn't it?

Hello from 2023! PM me if you want to chat on Discord!

Phantasm 08

  • SGP Moderator
  • Hero Member
  • ***
  • Posts: 745
  • Karma: +14/-4
  • Scatcodes are the Gruntz Pajamaz
    • View Profile
Re: Jorge's flare throw
« Reply #1 on: January 08, 2011, 22:49:22 »
Is it different every time, or are there 7 different trajectories it could possibly be?  ;)
01010000 01101111 01110011 01110100 00100000 01101000 01101111 01100011 00101100 00100000 01101110 01101111 01101110 00100000 01100101 01110010 01100111 01101111 00100000 01110000 01110010 01101111 01110000 01110100 01100101 01110010 00100000 01101000 01101111 01100011 00101110

Scatcycle

  • SGP Moderator
  • Hero Member
  • ***
  • Posts: 1967
  • Karma: +44/-65
  • swag
    • View Profile
Re: Jorge's flare throw
« Reply #2 on: January 08, 2011, 22:56:53 »
Are you sure it's not just that when it ends the cutscene the ripple effect causes your movements to effect Jorge's movements, which adjust his trajectory angle?

Maybe I'm thinking to hard...
I feel it

Imppa

  • SGP Moderator
  • Hero Member
  • ***
  • Posts: 1372
  • Karma: +31/-31
    • View Profile
Re: Jorge's flare throw
« Reply #3 on: January 08, 2011, 22:58:25 »
Well, Bungie has noted that the AI does act unpredictably. ;)
Den glider in, Den glider in, Den glider in i mål igen...

Kenji

  • SGP Moderator
  • Sr. Member
  • ***
  • Posts: 395
  • Karma: +2/-4
  • Living life slowly.
    • View Profile
Re: Jorge's flare throw
« Reply #4 on: January 10, 2011, 22:00:49 »
well, you know when marines throw 'nades right? Maybe its just a 'nade throwin' animation and they replaced the 'nade with a flare... Simple enough I would imagine.
...this coffee sucks.

nightcrafter27

  • SGP Moderator
  • Hero Member
  • ***
  • Posts: 803
  • Karma: +27/-22
  • she / her, puzzles 👀
    • View Profile
Re: Jorge's flare throw
« Reply #5 on: January 11, 2011, 03:24:25 »
well, you know when marines throw 'nades right? Maybe its just a 'nade throwin' animation and they replaced the 'nade with a flare... Simple enough I would imagine.

No, this is an underhand throw. Just play up to that part of the level, observe, sucide, repeat.
ODST is all about switches, isn't it?

Hello from 2023! PM me if you want to chat on Discord!

Kenji

  • SGP Moderator
  • Sr. Member
  • ***
  • Posts: 395
  • Karma: +2/-4
  • Living life slowly.
    • View Profile
Re: Jorge's flare throw
« Reply #6 on: January 12, 2011, 23:20:04 »
I've seen marines roll 'nades at the covenant before. I remembered that they would do it all the time in halo 3 if you had catch on... I Kinda recal it in ODST as well.
...this coffee sucks.

Vandal

  • Jr. Member
  • **
  • Posts: 93
  • Karma: +3/-7
    • View Profile
Re: Jorge's flare throw
« Reply #7 on: January 21, 2011, 19:19:54 »
Well, Bungie has noted that the AI does act unpredictably. ;)

[OG] yeah they act in unpredictable ways

just recently Jun shot me when i was going to kill a sniper jackal and for the whole time i`ve been playing the campaign that hasn`t happened before
Flying is learning how to throw yourself at the ground and miss.

When Russian troops got into Berlin in WWII whenever the street they were going down was barricaded, it took them 2 hours and 15 minutes to get through, 2 hours laughing hysterically and 15 minutes tearing the barricade down.

Scatcycle

  • SGP Moderator
  • Hero Member
  • ***
  • Posts: 1967
  • Karma: +44/-65
  • swag
    • View Profile
Re: Jorge's flare throw
« Reply #8 on: January 22, 2011, 00:19:38 »
Well, Bungie has noted that the AI does act unpredictably. ;)

[OG] yeah they act in unpredictable ways

just recently Jun shot me when i was going to kill a sniper jackal and for the whole time i`ve been playing the campaign that hasn`t happened before
Well that goes without saying. I mean, they aren't scripted to just go exactly here and kill these enemies and then go there.

OG Do you have an apostrophe button? You know, its the button next to colons. It's not the squiggly....
:P I`ve got an apostrophe button.
I feel it

Vandal

  • Jr. Member
  • **
  • Posts: 93
  • Karma: +3/-7
    • View Profile
Re: Jorge's flare throw
« Reply #9 on: January 22, 2011, 10:09:41 »
Well, Bungie has noted that the AI does act unpredictably. ;)

[OG] yeah they act in unpredictable ways

just recently Jun shot me when i was going to kill a sniper jackal and for the whole time i`ve been playing the campaign that hasn`t happened before
Well that goes without saying. I mean, they aren't scripted to just go exactly here and kill these enemies and then go there.

OG Do you have an apostrophe button? You know, its the button next to colons. It's not the squiggly....
:P I`ve got an apostrophe button.

[OG] yes i do, but i never use it for some reason  :P
Flying is learning how to throw yourself at the ground and miss.

When Russian troops got into Berlin in WWII whenever the street they were going down was barricaded, it took them 2 hours and 15 minutes to get through, 2 hours laughing hysterically and 15 minutes tearing the barricade down.

Scatcycle

  • SGP Moderator
  • Hero Member
  • ***
  • Posts: 1967
  • Karma: +44/-65
  • swag
    • View Profile
Re: Jorge's flare throw
« Reply #10 on: April 05, 2011, 01:57:46 »
Sorry to Necro, but I just have to share this incident that happened with me and asm. Jorge shot the flare onto a high window, above the ground. Lulz ensued.
I feel it

Pulse Cloud

  • SGP Moderator
  • Hero Member
  • ***
  • Posts: 802
  • Karma: +23/-19
  • The pickle-shooting Cannon.
    • View Profile
Re: Jorge's flare throw
« Reply #11 on: April 05, 2011, 19:29:13 »
Why did lulz ensue?
I am tree.

Scatcycle

  • SGP Moderator
  • Hero Member
  • ***
  • Posts: 1967
  • Karma: +44/-65
  • swag
    • View Profile
Re: Jorge's flare throw
« Reply #12 on: April 05, 2011, 20:23:39 »
Because he tried to shoot the flare for light, but he accidentally shot it at the window, so it got stuck and there was no light.
I feel it

Phantasm 08

  • SGP Moderator
  • Hero Member
  • ***
  • Posts: 745
  • Karma: +14/-4
  • Scatcodes are the Gruntz Pajamaz
    • View Profile
Re: Jorge's flare throw
« Reply #13 on: April 10, 2011, 23:58:24 »
It got caught in the rafters, not the windows, and lulz ensued because we were two geeky teenagers who found an anomaly in a game :P
01010000 01101111 01110011 01110100 00100000 01101000 01101111 01100011 00101100 00100000 01101110 01101111 01101110 00100000 01100101 01110010 01100111 01101111 00100000 01110000 01110010 01101111 01110000 01110100 01100101 01110010 00100000 01101000 01101111 01100011 00101110