Author Topic: No damage indicators?  (Read 4824 times)

Imppa

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No damage indicators?
« on: June 11, 2013, 13:15:27 »
I'm not usre if this was quite worth of a thead of it's own, but...

It really bugs me.

Why isn't there anything to indicate the damage you've taken? Really?


All there was in the LIVE gameplay, too, was that red glow on the borders of the screen, but no meter, not any kind of indication that you would've taken serious damage that you can't just "walk away", or in gamer terms, wait out behind a convenient pillar. Does that mean Bungie didn't have time to implement it in a way that pleased themselves, or is there something weird going on?
« Last Edit: June 11, 2013, 13:19:02 by Imppa »
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Scatcycle

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Re: No damage indicators?
« Reply #1 on: June 11, 2013, 16:08:49 »
I believe they set it so Staten couldn't take damage so that he didn't die in the middle of the playthrough. That's just my perspective, he took a ton of hits in that one bossfight where Jason died.
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ColdGlider

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Re: No damage indicators?
« Reply #2 on: June 11, 2013, 16:17:42 »
Might have had the equivalent of the Blind Skull on to show off the environments more, too.
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Imppa

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Re: No damage indicators?
« Reply #3 on: June 11, 2013, 20:30:45 »
Might have had the equivalent of the Blind Skull on to show off the environments more, too.
I believe they set it so Staten couldn't take damage so that he didn't die in the middle of the playthrough. That's just my perspective, he took a ton of hits in that one bossfight where Jason died.

Great points! I actually thought about it being because Staten's so great he can't simply die, but then again, he wouldn't need immortality to win? ...Right?

Speaking of which, their shooting was really off the mark. Either they did it on purpose (to be more theatrical for the show (which they were, even without the poor shooting)), or it was a carefully planned move for Bungie to put the suckiest players on the stage.  But yeah, probably the first one.
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nightcrafter27

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Re: No damage indicators?
« Reply #4 on: June 11, 2013, 22:50:34 »
Speaking of which, their shooting was really off the mark. Either they did it on purpose (to be more theatrical for the show (which they were, even without the poor shooting)), or it was a carefully planned move for Bungie to put the suckiest players on the stage.  But yeah, probably the first one.

We all know that developers suck at their own games :P
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Scatcycle

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Re: No damage indicators?
« Reply #5 on: June 12, 2013, 16:33:45 »
And also from what I could tell, someone was playing on a tablet.
I feel it