Author Topic: New Progress Reveals there is more to Zombielites  (Read 4127 times)

Scatcycle

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New Progress Reveals there is more to Zombielites
« on: May 01, 2011, 15:57:37 »
So Nade, Monx, and myself are trying to create Zombielites on Tayari Plaza, to disprove and prove many theories. We pile up all the elites in a corner, and start betraying.

We step back, and light the pile. Sadly, no Elites stand up. So we run in and start hitting them. Guess what happens.
Every time we hit an Elite or even an ODST, they would stand up for a hundredth of a second before falling to the ground. It happened to every single ODST or Elite we hit.

One stray Elite that was blasted away from the pack was unique. Every time I hit him, he would do a fast barrel roll, which is normally impossible with normal Halo physics. Due to my beatings, he did a barrel roll about five times. But then I saw something. I wasn't hitting him, and then he just had a small spaz. It wasn't like the normal spazzing we see, it was a small shift. This is exactly what happens when resurrected Elites fall back to the dead.

ODSTs now, I really don't know what to say. I'll try and get theater clips.

The video can be found here.
« Last Edit: May 02, 2011, 04:41:36 by Scatcycle »
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nightcrafter27

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Re: New Progress Reveals there is more to Zombielites
« Reply #1 on: May 01, 2011, 16:40:00 »
So basically, the Special Elite was alive for about a tick (to keep it simple), and since the time it was alive was so small, you could only observe the body hitting the ground?

Also, get a screenshot of 5+ ODSTs, that would be easy proof for Zombie ODSTs.
ODST is all about switches, isn't it?

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Scatcycle

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Re: New Progress Reveals there is more to Zombielites
« Reply #2 on: May 01, 2011, 16:42:14 »
So basically, the Special Elite was alive for about a tick (to keep it simple), and since the time it was alive was so small, you could only observe the body hitting the ground?

Also, get a screenshot of 5+ ODSTs, that would be easy proof for Zombie ODSTs.
It shot up and then hit the ground.

Well, they only do this when you hit them, so it happened one at a time, or maybe 2-3 because Monx and Nade were doing it too.
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ColdGlider

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Re: New Progress Reveals there is more to Zombielites
« Reply #3 on: May 01, 2011, 19:59:37 »
I invoke VOIDO.  It's not like its hard to bring up your game in theater and upload it to your share.  Just sayin'.
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Scatcycle

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Re: New Progress Reveals there is more to Zombielites
« Reply #4 on: May 01, 2011, 20:37:51 »


^This picture shows that the ODST's appear to have just died, and are falling to their death. This is the animation for being in the air after dying. This helps prove that they were resurrected for a second.



^This gruesome picture shows the elites mandibles open, a sign of screaming after dying.



^This is what happened when we hit the ODSTs.



^This is what happened when we hit the Elites. Notice the open mandibles.



^Here is  an Elite in the midst of barrelrolling, usually seen when a killed elite flying through the air hits the ground.




And here's just an awesome explosion.

To see more, view my recent screenshots.


After the elite barrel rolled, he would be in a position on the ground. A few seconds after that, he spazzed. That is where he turns back to the normally dead elite.
« Last Edit: May 01, 2011, 20:52:11 by Scatcycle »
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Imppa

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Re: New Progress Reveals there is more to Zombielites
« Reply #5 on: May 01, 2011, 20:47:51 »
The Bnet Images don't work just like that Scat! Fix eet!
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Scatcycle

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Re: New Progress Reveals there is more to Zombielites
« Reply #6 on: May 01, 2011, 20:50:19 »
I litterely fixed them right as you posted...

Oh and CG, I'll see if I can get it in my fileshare.

EDIT: Done. Vid here.
« Last Edit: May 02, 2011, 04:42:07 by Scatcycle »
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