Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Atarigen

Pages: [1]
1
ODST General Discussion / Re: Ingame number/coding EE hint systems
« on: September 19, 2013, 13:38:47 »
  I do understand that my theory is highly suggestive, and yet unconfirmed by scientific method . I do desire support for my theory here from experts I know as mentors, and understand that I am not the one that needs convincing. I also understand standards for reporting egg finds are set by those who make them, and by the nature of their industry are bound to upholding high standard themselves. Incomplete, or unproven reporting is considered bad form by those with such standards. My reporting often falls into the bad form category using a quality litmus test as I often do not report all the facts. At times this is intentional as many of my posts are meant to spark curiosity in those who have interest. This is done so the hunter will have enough information to go and have a look for themselves. I will not do all of the work for you, but would love to share the find as a community. I will limit my reporting to the complete facts of fully completed finds here from now on.

2
ODST General Discussion / Re: Ingame number/coding EE hint systems
« on: September 19, 2013, 06:07:44 »
Also, you mention a Cortana chip being found in ODST. Can you describe where this is so others can find it?

Sorry for that I did mean to describe NER 1204, but missed the mark.

My discovery of NER started in the Halo Bulletin: 2.6.13 in which cryptic Easter egg hints were provided to the Waypoint community by H4 level designers. Hence starting a great H4 EE hunt. What I ask you to notice the images drawn on the bulletin white board. These are also EE hints offered in different style. During my very fruitful H4 EE experience I actually learned how all these images were relevant to the hunt. The use of a whiteboard and colored expo markers is also critical to understanding Bungie's connection to the NER search tool. While experimenting I learned these hints were consistent with a marketing techniques Jason Jones's post reach advertising project. The image of the cooking Spartan I call Master chef is relevant to my learned understanding of NER 1204.

As in many Halo games there are numbers/codes found in numerous locations in H4. Some numbers are familiar to experienced Halo fans while others are less understood. I learned that sometimes less understood numbers, and codes are not just window dressing which is the case with NER 1204. NER 1204 appears frequently in Halo 4 with a few variations. As an avid hunter it gives me great joy to know that Bungie, and 343 game developers have taken the time to place intelligent enigmas to challenge the mind of a would be challenger.

 I was convinced that there was something unfinished in the Halo 4 campaign forerunner specimen room on the level Composer. In the specimen room NER 1204 appears near the center glass of floor in front the specimen lattice. This glass catwalk in that area is represented in the bulletin whiteboard by the Master Chef's spoon. The central theater is represented by the  Master Chefs pot. The red noodles represent the paint on the subflooring doors. The Red, Blue, Green seasonings season represent light changes that take place to objects placed at certain locations in the(pot) circular floor before the Specimen Lattice. When I understood the imagery I knew where to find a major egg. I learned that by moving available white boxes to the central floor they would change color most significantly to Blue or Green. These colors are also both represented on the bulletin white board.

A friend helper FitsHisFace posted a different variation of NER 1204 from the Composer hanger bay. I had already been experiment with NER web searches, but seeing the NER variation made everything click. I then changed my search to ] ER 1204[/url] and found the Flicker photo stream containing more hints for the Composer EE. Since I have found repeated instances of hints stored on Flicker. The photos in the stream are directions for object placement to complete the egg. Bride and groom are Spartans. Table location is a diagram for object placement during the egg. This pattern is also shown on the NER 1204 image variation. These boxes are white and 1 green crate/lid are placed in the central floor and positioned to change to their proper color represented by the tables flower bouquet color. This image represents 1 hunter, and it's position outside the central floor. This image represents the Lattice system and additional information concerning object placement, and a target on the Lattice. The box of cakes represents crate/ crate lid placement in front of the left Lattice. The green whine bottle shows targeting placement for a hunters plasma round. Box placement prevents the hunter from entering the central floor and keeps it in the correct location to be able to strike the upper left tube on the right Lattice. In order to get the hunter to shoot the correct target  team work is required. One Spartan offers themselves as a target to draw the Hunters fire to the proper target. This was where I had problems for Egg completion. Drawing the plasma to it's target requires timing, and good jump skills. I am simply not as good a jumper as I was when ODST came out. LOL This takes repeated attempts to get right. Sometimes plasma rounds strike boxes wrecking box placement. Helpers must then distract the hunter while the box placement is corrected. This has been the failing point for egg completion. Eager Spartans lose focus for distracting the hunter, then returning his attention to the Spartan drawing the plasma round  to the Lattice target. Directing these changes in attention of the Hunter from targeting the lattice to following a helper so boxes can be returned to proper location can be done smoothly if done properly. In order to change the Hunters focus correctly  the target Spartan must get his attention. This his most easily done by firing a single round at the Hunter at the same time the distracting Spartan must hide himself so not to accidentally draw his Focus from Lattice targeting. The process of repeated focus change for the hunter is bullet damage from repeated distracting causing the Hunters death which fails the attempt. 1 Hunter is required to complete the egg and the second hunter is killed early to protect box placement setups. This hunter set up is affirmed  after the first hunter is killed because writing on the Lattice floor flickers after one hunter is killed, then stops when the second is killed.

 I have not yet been able to complete the egg simply because people lose focus when dealing with the hunter which eventually leads to it's death. However I failed to recognize the visual affirmation that the Lattice target was hit properly at least once. One of the specimen tube terminals that give information on the Forerunner specimen is empty, and dark. This darkened tube lights up when the target his hit by the Hunter. This is affirmed by a picture in the photo stream where a flower vase that was dark becomes lights up. I missed this change in an attempts when I noticed this change, however I also think it failed because of a death with the iron skull on. I do not know what happens after properly activating the tube. I do not know what the final egg is from ER 1204 hints. So we will have to wait a while longer.

If someone completes it before I am done with my ODST activity I would be just fine with it. I have at least 1 switch activated first find EE to my credit. I would be happy to know that another Spartan might feel the same great satisfaction that I did when I found a legit switch egg in H4. I consider that as my hunter career high point. So there is still room for doubt as the egg is not done, but please feel free to try NER experiments by using several prefix combinations before a curious halo number that has your attention in a web search.

3
ODST General Discussion / Re: Ingame number/coding EE hint systems
« on: September 18, 2013, 03:46:51 »
 I'm sorry to hear about your doubts, but not having used this system your self I can understand. This NER/ ERR has been around at least since Halo3. I actually have stumbled onto it a few times not knowing it was a search tool. Your right Bungie made us scratch our heads for a good long while before any egg assistance would be delivered. I imagine it works like this. On some level I'm sure game designers want you to find their crafty gems. On the other hand I sometimes imagine it's kind of like bragging rights for developers if we never fine a well hidden egg. I just recently viewed some old Bungie employees H3/ ODST screenshots, and found  eggs have been waiting there for sometime. Or just eggs I have never seen before. I have seen many, but I still find eggs that are new to me . This happened in my recent ODST runs. For instance I knew there were Cortana AI chips that could be found in certain Reach maps. I never noticed that there was at least one in ODST.  I don't think I picked up on that before. Any way back to NER 1204. The hints just don't spell it out for you, it still requires a little twirl of your noodle with your chop sticks . I do not know if this search system was meant only to be used by gamers, or was also a tool for ARG MODs. What I do know is this. There are still numerous unsolved eggs in Halo 4 with a level high level complexity to them. Which is where I became fully aware of the search tools value to the Hunter.  I do not know of anyone other than myself  Bungie, 343 and ARG Moderators who use the search tool.  When I first found this tube channel http://www.youtube.com/watch?v=k8qUH-MlzTs&list=PLC2A8F91B443C82CB I know I was onto something. To find the hint /ARG content your going to have to surf around. This channel has a song called Cyborgs Never Die. The channel has been edited since I first found it, but did have a reference to Frankie goes to Hollywood. This was a joke about Frank O'Conner going to Hollywood to film his cameo as Beamish in FUD. I really hope Beamish will find his was into Halo5,6,7,8. LOL The Easter egg hint on the channel was a skydive vid with music obscured by rushing wind. You see I had found several musical Waypoints in Halo 4 campaign level Dawn.  These musical waypoints could be turned on, and off. Sometimes the music was very faint making it difficult to make out. The vid affirmed I was making progress with the musical progression. These waypoints are now active in DLC maps and also indicate proper locations for Easter egg activations. There are loads of unfinished eggs in H4. I also suspect that learning H4 Easter egg teqnique was essential for a return to ODST.

Sometimes I imagine that Sadie would look like this http://www.flickr.com/photos/sarahandsean/sets/72157607411033667/

This was also found in the photos of the same flicker account http://www.flickr.com/photos/sarahandsean/5857693292/in/set-72157627015644490 Does this remind you of anything?

4
ODST General Discussion / Re: Ingame number/coding EE hint systems
« on: September 17, 2013, 08:58:35 »
 New example: While looking at the super glyph thread which I cant find now, and the new decoding thread I was inspired to use the hint system. I started with Sadie's story circle 1 Arc 2. This is the process I started with Makupa 40786. I dropped Makupa and added prefix NR to 40786. The web search for NR 40786 lead me to interesting Avatars. I was unable to revisit the glyph thread to compare. Maybe someone could help me, as I am still learning to navigate here. Here are Avatar 1 ,and Avatar 2. To me they resemble components to the Engineer glyphs. Please tell me what you think.

5
ODST General Discussion / Re: Ingame number/coding EE hint systems
« on: September 12, 2013, 04:29:16 »
 Sorry for the late response. I actually tried to respond earlier today, but Lap top battery died.. I have not had much time yet to revisit ODST yet. I do remember number searches that were being done in relation to ODST. I remember Vehicle license plates were discovered to be Spartan service numbers. There were cut scene numbers/codes/times that were speculated about as to their meaning. While searching Halo 4 for Easter eggs I noticed one particular code that repeated throughout the game. This code was NER 1204. When I searched NER what I found was Named Entity Recognizer. Link http://nlp.stanford.edu/software/CRF-NER.shtml. I am not  a computer science major but basically NER is a system for information storage, and retrieval. In this Easter egg hint system there are several prefixes that I found in Halo 4.  Several prefixes may be used with a number suffix such as  NER, RR NR,ER., and ERR. For example, When I searched ER 1204 I found a hint for a Halo 4 Easter egg solution for the campaign level Composer. http://www.flickr.com/photos/36293152@N03/4595787735/ Now if I change the search prefix to NR 1204 it takes me to a Easter egg hint for ODST which I have not talked about yet. Link http://www.youtube.com/watch?v=nfV5JBQui1o. In this case NER 1204 takes you to a Youtube channel in which the real hint is video NR 1205. So with this first example I feel that this system if not an ARG itself, is meant to be used with existing ARG's. This system may be found to connect all Halo Arg's

 So before I'm asked the video NER 1205 may be referencing an rainbow ray ODST Easter Egg speculation I am working on. My speculation is that the Halo rainbow around the sun in ODST's Tayari Palza mission can be altered by activating switches for that part of the mission. I have not been able to confirm this yet since my last run. What I believe I activated was  2 rainbow rays emanating from the central Halo Rainbow. I do have video of this that is not yet rendered. I just have not been able to confirm that the rays are not present before my tinkering. If there was any activation it was not finished due to time. If the Halo was represented by a compass the rays were pointing west, and south. It kind of reminded me of Requiems interior beams.

Update: Bingo! I have taken a second look at the Halo Rainbow on Tayari Plaza without tinkering, and there appears to be no rays eliminating from it. I will post a vid of them soon.

6
ODST General Discussion / Re: SGP: Attack Strategy Poll 2009.10.01
« on: September 12, 2013, 01:08:14 »
What will be useful is collection any cut scene numbers/coding. Also useful are any in game numbers/coding. I do not yet know if license plates are relevant. Glyphs are not relevant for this search but may prove useful to solve them.

7
 I am talking about the image described here as an interesting discovery. http://halo.wikia.com/wiki/Talk:Forerunner_symbols

 It appears to resemble a Janus key. http://halo.wikia.com/wiki/File:Janus_Key-Red.png

8
ODST General Discussion / Ingame number/coding EE hint systems
« on: September 11, 2013, 02:48:24 »
 I am looking for any help available to use in game number/ lettering codes to further the search for secret content in ODST. If anyone can help point out in game codes for me to use in a hint search it would help greatly. These codes could be found in Campaign, or FF. I do not yet know if license plates apply. I will give them a look also. My progress is made in spurts due to scheduling. I will make an effort to report our findings. I will also introduce others to the EE hint system. I really is great fun! I hope to see you here.

9
ODST General Discussion / New Gltch?
« on: September 11, 2013, 02:25:28 »
 I found an interesting video today. Please forgive me I'm still re,uploading ODST to my brain. Doe anyone know the location where this video was filmed?

10
Very interesting. The second image is the Janus key from Spartan Ops. The links speak of other symbols on the Elite. Does anyone have shots of them?

11
Theorizers / Re: SGP: QTA XII VI - "Confirmed" mysteries
« on: September 07, 2013, 09:07:52 »
The Halo 4 EE hint system appears to be compatible with ODST. I have found a new Easter egg in ODST with it's nearly identical twin in Halo 4 campaign level Dawn. Now I am encouraged, as others should be. My first test of the search system using Prefix ER instead of QTA for QTA 1206. This is what I found http://a3.ec-images.myspacecdn.com/images02/146/08aeb2b7c910446a9248322ccd991422/l.jpg

 Simply put the image is an abstract of the ODST hippos peering out from trash piles with a single eye and bunny ears to boot.  Finding a new ODST Easter egg this quickly surprised me. I recognized immediately as I had recently seen it in Halo 4. What I have found is a four square Easter egg Linking Halo 3 to Halo 4, and linking Halo 4 to ODST, and Destiny.  Now I can look at ODST with experienced eyes.  Hunting Halo 4's EE has been humbling at times as  I have failed attempts to complete eggs even with help of friends, and access to hints. Still I have had such a fun run with Halo recently with all this mind blowing activity producing that wow moment. This may continue with another chapter of a grand plan made long ago. I will post images as early as I can Saturday. Please forgive me I do not mean to tease, but it will take little production to put it together. If this is just the beginning, what comes next.

Standing at ground zero has been a complete joy. I am truly thankful to both Bungie, and 343 to be able to experience their creative talents the way that I have.

12
Theorizers / Re: SGP: QTA XII VI - "Confirmed" mysteries
« on: September 07, 2013, 04:55:22 »
 I may already some results for this thread. Then again maybe not. Have a look and decipher if you can. :)
http://www.slideshare.net/budkhand_2/onoocon-ner

13
Report In! / Re: SGP: Secret detonator on CM:AS
« on: September 07, 2013, 01:47:16 »
 I have had quit a journey since ODST. I have evolved very much from being your average Halo achievement Completionist to an Easter egg hunter of note. Bungies creation Halo has held my attention like no other franchise. Other games once completed were placed back in their case where they remained. Halo was different. Bungie had created a game with many avenues of entertainment, and expression. There was  something for everyone. For me enjoyment came from repeating, and finding their Easter egg mind boggles. I appreciate them even more now. Eventually I had my very own first finds. Later I had single finds to my credit, meaning they have not been repeated by others. The credit it not mine it belongs to our puzzle makers. However I enjoy sharing finds with other fans as a celebration of their efforts.  Bungie is expressing intelligent enigmas to determine our alertness to their efforts. At the time ODST was being explored I was excited by theories, and finds were discussed here, and on B net. I am happy those of you here kept to the quest. If you had not it would have been much harder to bring the puzzle experts together at the right time. You are Forerunners experts of things Halo. I revered your expertise then, and still do now. It is really amazing to return here with something to offer your quest. I have followed 343 and their efforts to continue Bungie's Halo legacy while awaiting Bungies new world. I do not know If Bungie agrees with me or not, but 343 has done well. Of course I am biased because an area 343 has excelled in is close to my heart. 343 has incorporated Easter eggs in Halo4 on a grand scale, which brings me back here to revisit ERR with you . It has been some time since I have been fluent in ODST egg hunts. However I have always believed we did not find everything. I do not have time to share everything now. What I will say is that an abridging ARG system was planned long ago. Connecting Halo worlds both new and old. I am hopeful that this system will help us find remaining ODST content. I am personally very excited to experience our new Destiny. Bungie hinted at well laid plans for Destiny in ODST. A relevant revisiting of ODST may intrigue us until Destiny's release. Sweet fruit should never be wasted.

14
Report In! / Re: SGP: Secret detonator on CM:AS
« on: September 06, 2013, 14:01:21 »
I have returned after sometime away. Some of you know me as GT: Atarigen, DukeLehto7, and most recently as GT FistotheUnicorn. I also use a new username on B net, "Horseflesh. I remember this site from several years ago. Funny I remember signing up back then, but did find myself here. Maybe I did not. I have returned to share new information on ERR. Yes you heard me I know how to use ERR. I had great fun with ODST, and have great affection for BUNGIE. My present purpose here is to revisit ODST for still unfound content. I suspect this effort may be fruitful. I am looking forward to working with any still remaining users here. I specifically remember Impa, I am curious to see If he is still active.

Pages: [1]