- The objectives don't always go in the same order after the hospital objective, not sure if this is dependent on difficulty, some kind of trigger, or just random. I don't remember if I've ever done any objectives besides the hospital first.
The objectives are random after the hospital on all difficulties but Ledendary. On legendary, All are random.
Makes sense, clears up some of my confusion.
- SinoViet (the office building for one of the jammer objectives) has a green arrow for a logo. On top of the building and I think inside there are tons of these pointing in random directions. Could be some kind of organization to them.
I will look into this
I have a small example of this on the top of the building before it becomes an objective. There are large green panels with horizontal arrows on them, 5 on the first level and 1 on the second. The rightmost 3 on the bottom all point to a particular door if viewed at the correct angle. Moving up to the second level, the other green panel points at a gap in the ledge (you have to point your view back towards the entrance). If you run over this gap right, the door below opens into an empty gray room that is a kill zone. The guys in the other group (on bungie.net) explained this as a spawning room, but I haven't checked my videos to see if anything actually comes out of there yet.
The other two green panels on the first level point to the downward logo on the wall. All of this could of course be coincidence, which is actually what I'm leaning toward right now.
- When you enter the hospital, it is possible to sneak by the initial sleeping grunts. I may have a video of this saved, I've done it running in both directions. However, the floating orb guy has spotted me multiple times, and I haven't made it to any lower levels without being spotted by something. Firing guns inside or even around the perimeter seems to wake everyone up. Active camo may help here if it's possible to get inside reflections before doing the hospital.
So the Engineers (The orb guys) will wake up the grunts?
I'm not completely positive on this, but it seems like the only explanation a few times I was spotted. I would sneak by, and in the video it looked like the engineer spotted me and alerted the grunts on the level below me.
- After closing down the jammer in the hospital jetpack elites spawned for me on legendary. However when I played this mission on co-op with enigma (also legendary) they were jetpack brutes instead for some reason.
You sure about this?
I checked the video and I was wrong. I think I died so fast I just imagined them to be brutes (they spawned right on top of me). Thanks for the catch, going to edit this one out of my original post.