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Messages - odst glitcher

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166
Report In! / secret road
« on: December 18, 2009, 18:08:38 »
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=102670432

while exploring out of coastal highway i found this but i couldn`t get the camera to it

167
this works on every map with a phantom

fly over to the cockpit and wait for the phantom to move

it should push the camera through the barrier

you are now free to explore

169
what? you mean you have all of them but you still get them? you might be thinking about co-op when we got them. getting them in a co-op game restarts it. but you still have all of them in single player.
Or do you mean that you can still get the last one in datahive?

no i have them all but the signs outside the building still go "detour" or "keep right" this happens on both single player and co-op

170
Report In! / Re: supply cache doors open
« on: December 18, 2009, 14:44:03 »
OG you are correct you didn't Bump, but you were in one of the dark areas ( I reviewed your video ) CG discovered this are some time ago.


at what part again

171
SGP Task Force: Ghost Chasers / Re: SGP: Saving the engineer
« on: December 18, 2009, 14:29:15 »
i tried with a mongoose to run them over yet i went right through the brute commander(gold brute)

>>SENT: [FOREMAN.ADMIN.SGP] 2009.12.19 >>  ACHIEVEMENT CRITERIA MET - 100 POSTS - SGP MEMBER 'odst glitcher'  : BLOOP BLEEP!

172
nice idea maybe them signs in the streets next to dare`s crash site point you somewhere i have all audio logs and they`re still active

173
SGP Task Force: The Cartographers / Re: SGP: Plinthformation
« on: December 18, 2009, 14:18:44 »
anyone tried finding any plinths in kizingo boulveyard or data hive

174
SGP Task Force: Black Ops / Re: SGP: Theories - Inaccessible Areas
« on: December 18, 2009, 14:15:53 »
I took those pics during Coastal Highway mission, not Data Hive ; but you're right, we should look during Data Hive if this is opposite ; if the elevator rise and allow us to see the first room of Coastal Highway mission !

Tepec

cool find ever got in that jammed door at the start of data hive there is 2 dead cops and a dead drone you can see but i`ve never gotten the camera in there

175
Report In! / Re: supply cache doors open
« on: December 18, 2009, 14:09:20 »
It's because you bumped it. And cache doors are bumpable, so they vanish when you bump the district.

we didn`t bump though we done tayari plaza then done the glyph room thing and they were open and only supply cache`s were open

176
Theorizers / idea of where glyphes go
« on: December 18, 2009, 00:33:25 »
i have had this theory in my head the whole time playing with scatcycle and now is my chance to share it

what if the squidhenge is a decoy from bungie

how about putting all plinths in the secret area CG found and made the first youtube video with

anybody able to test this out and post what they found out

177
ODST General Discussion / Re: SGP: Suggestion Research Partys
« on: December 18, 2009, 00:25:28 »
i did something wrong? LOL like what?

killed the engineers thats what probably made you unable to see the glyphes

178
ODST General Discussion / Re: SGP: Suggestion Research Partys
« on: December 18, 2009, 00:22:38 »
yeah we did get stuck alot and i betrayed you because you kept ending the game! GRRR...

i ended the game for a few reasons

by accident
we were stuck
i wanted to try something else
you did something wrong

179
because if you go to far it goes back to your player. and you cant open doors.

i went straight to the orbital elevator without loading back to my character

depends what you are doing

180
Report In! / supply cache doors open
« on: December 18, 2009, 00:20:29 »
while playing with scatcycle i decided to do the glyph trick next to the squidhenge but i noticed something weird

from squid henge to kikowani station all locked supply caches were now open except the ones you can open with audio logs

did i just make a discovery(wow it feels like deja vu now   ???)

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